To locate the RGB value of a colour you want to use you can either use a image editing program to obtain the RGB Value of the colour or type rgb values into google and it will bring up several websites that list the RGB Values for various colours. The colours are declared in RGB values, that range from 0-255 where Red=255 Green=255 Blue=255 is white and Red=0 Green=0 Blue=0 is black. The colour settings for each skin are controlled by the settings.xml file located inside the settings folder.įor the base skins I have copied in the relevant coding for you to change the various colours used by the skin – you just need to open the settings.xml file and locate the relevant line for the colour setting you wish to change – the colour names and comments should explain what the majority of the colours control. To edit the fonts its just a case of changing the various variables declared in the xml files, whilst to change the actual font you copy the font you want to use to the font folder and then update the font names in the xml files to match your new font. For the base skins I have included all the default font files to save you having to go look for them. The font settings are now controlled by the various files located inside the fonts folder. To get the 2D pitch icons (balls, nets, players) into the game they no longer need to go into the skins folder and can instead now be installed directly into the graphics folder. If you need further help on editing the transparency of the images then have a look at this guide - its for FM2015 but the editing of the graphics is the same. Inside the Base skin that you have downloaded you need to browse to this location:Īnd rename the '!paper' and png files to 'paper' and which will make them take on the same transparency as those used in the other Base Skins. Inside will be a paper.xml file open that and locate this line:įM2018 again supports background changes directly this year, however if you are using the Dark Base skin there is a file you need to edit as it has a solid overlay over the background meaning that whilst the background is displaying you cannot see it. How To Stop the Blurring Effect when ProcessingįM2016 introduced a new feature where when the main screen isn't the focus of the screen it blurs out, however if you don't like this effect it is simple enough to disable it, to do this simply browse to the following location within the Base Skin you are using: If the skin cache is on you'll need to turn it off, exit the Preferences menu and re-enter it and any new skins should appear, if not tick 'Always Reload Skin on Confirm' and change skins, click confirm and go back in and your skin should appear. NOTE: FMT skins will only appear when you are playing the FMT mode and normal skins will only appear when playing the normal mode. When you load the game up if the skin cache is off any skins in the skins folder should appear in the skins menu like the below image: If done right your skins folder should look something like this:Īnd inside for example the base18 folder you should have the following folders: home/documents/Sports Interactive/Football Manager 2018/ Users//Documents/Sports Interactive/Football Manager 2018/ Now copy the folder into your skins folder within your User Data Location, by default this is:Ĭ:\Users\\Documents\Sports Interactive\Football Manager 2018\ When you extract the file you have downloaded you should have one folder (with a name starting base18.) and a readme.txt file. Updated for patch 18.3.0 - some colour tweaks from the patch and addition of the match condition colours for the light and default skins.
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